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AI Insights · Timothy · July 2022

Top 5 Platformer Games in Portugal Q2 2022

Discover the performance trends of the top 5 platformer games on a unified platform in Portugal during Q2 2022, including downloads, revenue, and active users.

Top 5 Platformer Games in Portugal Q2 2022

In Q2 2022, the top 5 platformer games in Portugal showed varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.

Stumble Guys from Scopely, Inc. experienced a consistent decline in weekly revenue, starting at around $59.6K at the end of March and falling to approximately $12.8K by the end of June. Weekly downloads also saw a downward trend, peaking at 43.8K in mid-April and dropping to 20.4K by the end of the quarter. However, the game saw a significant rise in weekly active users, growing from 161.8K at the end of March to 642.5K by the end of June.

Subway Surfers by Sybo Games ApS showed an upward trend in weekly revenue, which surged from $266 at the end of March to a high of $3.1K by the end of May before settling at $1.2K by the end of June. Weekly downloads remained relatively stable, with minor fluctuations, reaching a peak of 21.2K in late May. Weekly active users also saw an increase, from 116.7K in late March to a high of 274.7K by the end of May, before stabilizing around 246.7K at the end of June.

Count Masters: Crowd Runner 3D from Freeplay LLC had modest weekly revenue, peaking at $62 in mid-June. Weekly downloads showed a downward trend, starting at 7.8K in late March and decreasing to 4.6K by the end of June. Weekly active users followed a similar trend, starting at 30K and declining to 24.2K by the end of the quarter.

Tall Man Run by SUPERSONIC STUDIOS LTD showed a gradual increase in weekly downloads, peaking at 10.8K in late April before falling to 2.6K by the end of June. Revenue remained minimal throughout the quarter, with a peak of $27 at the end of May. Weekly active users saw an initial rise, peaking at 22.4K in mid-May, before declining to 12.5K by the end of June.

Sonic Forces PvP Racing Battle from SEGA saw its weekly revenue increase from $22 at the end of March to a peak of $482 in late May, before stabilizing around $361 by the end of June. Weekly downloads peaked at 10.8K in late April, then gradually declined to 2.8K by the end of June. Weekly active users saw substantial growth, peaking at 39.1K in late April before declining to 26.9K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022